Design Integration Laboratory

Architecture 222, 410/510, & 610


Project One -- Painting Architecture


Objectives

Exercise basic painting skills with Adobe Photoshop.

Explore architectural rendering.

Procedure

Find a color architectural image you like in a book or magazine you own or can borrow. The image must include both hard edged, regular forms like normal building parts, and also soft-edged, irregular forms such as trees, water, or clouds. For example, a building in a landscape or a close-up of a building with flowers or trees would all be appropriate.

Using Photoshop, render this image carefully by hand on computer. Start your painting at a resolution of about 400 pixels vertical by 500 pixels horizontal--if the image is too big, you will not have time to render it in detail, and if it's too small, there won't be room for detail. Save your working file in either Photoshop or PICT format for smoothest operation.

As you re-draw the image you've chosen, experiment with different tools for drawing the natural and man-made forms. Notice which tools and techniques work best for each. (Use "undo" liberally!) Explore the creative potential of the Macintosh as you would with any new media.

When you've completed your rendering and saved and backed-up your work, print a copy on the laserwriter printer at 283 Lawrence Hall to hand in. This printout will not capture the vividness of your painting on screen, but the image should be recognizable. Finally, you will hand in the actual color painting over the network, so your instructors can see the real thing.  

To Hand In

1) A laser printer printout (grayscale is fine) with your name, the date, and the assignment printed on the front using the Caption option under Page Setup.

2) A photocopy (grayscale is fine) of the original image you have rendered, stapled to the back of your painting, and also identified with your name, the date, and the assignment, written on the front.

3) An electronic image file, saved in JPEG format, handed in electronically as will be reviewed in class on Tuesday.

Use our file naming convention precisely:

A222.f96.1-YourLastName.jpg

Once it is saved and named correctly, to actually upload your homework, first, click the link below to go to the "ftp" folder named "a222.f96.ftp/hwk1-painting".

Homework One Delivery Folder

Late Homework Projects

Then, use the Netscape File menu Upload File... command to select the correct homework image file and send it to the server. Your file should appear in the list in the ftp folder. Check to make sure your file is there, and has a size considerably greater than 0 KB.


Grading Criteria

Appropriate original ....... 5
Quality of rendering ...... 10
Quality of hard copies ...... 2.5
Quality of computer file .. 2.5

Total Points ................ 20

Due by 8:30am, Thursday 10-17-96.

(Please remember -- any work will be considered late for grading purposes if it is not handed in electronically by 1/2 hour before the beginning of class, and in hard copy at the beginning of class, on the day it is due. See also Course Policies.)


Readings

Adobe Photoshop User Guide version 3.0, selected sections:
Chapter 1 - Basic Concepts (whole chapter), Chapter 4 - Working with Selections (whole chapter), Chapter 6 - Using the Painting and Editing Tool Options (first half of chapter), Chapter 7 - Selecting Colors (all but last parts), Chapter 10 - Using Filters to Modify Images (first part only).

Introduction to Photoshop

Photoshop in Detail


Architecture 222 Foyer | Architecture Foyer | The DIL References | DIL Index
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© 1996 Kevin Matthews, All Rights Reserved.

http://www.dil.uoregon.edu/courses/96.4/a222.f96/a222.f96.hwk1.html - Posted 95.10.01 KMM, rev. 96.10.14