Design Integration Laboratory

Architecture 222, 410/510, & 610


Painting with Photoshop


Overview

This describes a possible step-by-step approach to creating a painted image from scratch using Adobe Photoshop. Many variations along these lines are possible and appropriate -- these steps are intended mostly to help you understand the process.

These steps are based on the idea that you are recreating an already-existing image. However, once you have a feeling for how it goes, the same steps will apply to creating an image from your imagination.


Examples: Braullio Baptisita, Fall '92 | Robert Ashley, Winter '93 | Steve Mongillo, Winter '93

Painting Step by Step

It is recommended that you save new versions of your painting file periodically during the process of developing your painting. As well as being good backup policy, this will allow you to easily back up and try again if a step gets a little out of control.

Be sure to take advantage of how selected areas can be used to mask off or isolate the effects of various painting and editing tools, especially as your painting gets more developed.

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1) Start with an oversize canvas. Select a rectangular area in the middle of the canvas representing your actual painting and fill the rectangle with a neutral background color from your source image.

Your screen should look about like this.
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2) Layout the perspective armature of the painting using lines in another neutral color.

Partial layout of perspective and building armature.

Note: For a one-point perspective like this example, since the single vanishing point lies conveniently within the picture frame, the oversize canvas is not really necessary. But for a two point (or three point) perspective, where the vanishing points may be widely separated along the horizon line, the large canvas is a great convenience.
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3) Fill in the layout with solid colors.


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4) Critique and refine the perspective, size, and proportion of major elements.


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5) Crop the canvas to size, using the Crop tool.


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6) Add major foreground elements.


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7) Optional -- Save Selections for tricky shapes you may need to rework repeatedly.


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8) Add gradients and textures.


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9) Add any remaining details.


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10) Enhance shade and shadow with Burn and Dodge.


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11) Step back, critique and refine.


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12) Step back, critique and refine.


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Posted 95.10.05 KMM

Send e-mail: matthews@artifice.com


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